With the overwhelming outrage over EA/Bioware’s Mass Effect 3 endings it’s surprising there isn’t an occupy movement outside of EA Los Angeles’ offices. Just for the record, there is no planned protest at EA offices by the Occupy Los Angeles movement. This is perhaps in part due to Dr. Ray Muzyka, co-founder of BioWare’s statement today
The co-founder of BioWare, admitted, “…it’s incredibly painful to receive feedback from our core fans that the game’s endings were not up to their expectations. Our first instinct is to defend our work and point to the high ratings offered by critics – but out of respect to our fans, we need to accept the criticism and feedback with humility.”
Muzuka also confessed, “…the passionate reaction of some of our most loyal players to the current endings in Mass Effect 3 is something that has genuinely surprised us. This is an issue we care about deeply, and we will respond to it in a fair and timely way. We’re already working hard to do that.”
The meat of his statement of course is the revelation that work is underway to “fix” the ending of Mass Effect 3. Although, Muzuka refers to them as “endings,” the lack of variance is one of the larger issues many gamers have with the conclusion. “Building on their research, Exec Producer Casey Hudson and the team are hard at work on a number of game content initiatives that will help answer the questions, providing more clarity for those seeking further closure to their journey.”
Unfortunately, your copies of Mass Effect 3 will probably have to gather dust on the shelf, at least for the next month or so. Muzuka explains, “You’ll hear more on this in April. We’re working hard to maintain the right balance between the artistic integrity of the original story while addressing the fan feedback we’ve received.”
If that isn’t enough good news for the Mass Effect faithful, Mazuka also confirmed that new Mass Effect games are in the works. “This is in addition to our existing plan to continue providing new Mass Effect (3) content and new full games…” He finished with a plea to keep the dialogue constructive, “We listen and will respond to constructive criticism, but much as we will not tolerate individual attacks on our team members, we will not support or respond to destructive commentary.”
It is rare for a developer to, so openly respond and accommodate the gaming community and regardless of the controversial business practices of Bioware’s parent company, EA, it is probably beneficial for fans to take a deep breath. Muzuka finished with, “If you are a Mass Effect fan and have input for the team – we respect your opinion and want to hear it. We’re committed to address your constructive feedback as best we can. “
Be sure to check out our videos on YouTube and extra pictures on Facebook, subscribe to this page and check out my column on Examiner.com (www.examiner.com/la-console-rpg-in-los-angeles/lance-roth) or (http://www.examiner.com/la-actionadventure-game-in-los-angeles/lance-roth).