Kid Icarus: Uprising Nintendo 3DS Review

Article first published as Nintendo 3DS Review: Kid Icarus: Uprising on Blogcritics.

Final Fantasy XIII-2, Mass Effect 3, Ninja Gaiden 3 and now, Palutena in Kid Icarus: Uprising is an impressive resume.  It has been a busy year for Los Angeles actor Ali Hillis who does still find time outside of sound studios to do stage, television and film work.  It is no less than a coup, winning and performing so many prominent roles in these new media blockbusters.

Kid Icarus: Uprising is surprisingly Nintendo’s flagship game for their 3DS.  It’s surprising because, for many 3DS owners the Kid Icarus franchise has been a long forgotten NES title, with Mario and Zelda being much more recognizable series.  The 3DS even after the price drop is still struggling to find its footing.  The ambition of the game betrays how much Nintendo has riding on Kid Icarus: Uprising.

It has been about 25 years since the original Kid Icarus game for NES was released to mixed reviews, mostly due to uneven difficulty.  That however, was fairly common for the earlier console generations’ games.  Kid Icarus: Uprising which in many ways feels like a Zelda, Kirby, Metroid mash-up, doesn’t suffer from the same difficulty issues.  Ironically, many of the original game’s developers came from the Metroid team and Uprising is the product of Masashiro Sakurai, the creator of Kirby and Super Smash Bros.

Kid Icarus: Uprising is continues the story of the young angel, Pit aided by the Queen of Light, Palutena and for the most part, is a 3D action/adventure shooter, with some RPG elements.  That may seem like a bit of everything, including the kitchen sink and it probably is.  The 3DS game does include fully voiced levels, a good soundtrack and some amazing art.  Unfortunately, the coding isn’t quite able to keep up with all of that in full 3D Uprising often has frame rate issues.

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